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World Info
Blue Town is a virtual battlefield designed as a futuristic cityscape.
It is a battlefield with a cityscape that gives subtly different vibes from real cities, designed for urban warfare.
Stylet, a veteran who specializes in aerial combat, is the last line of defense.
Appearing Enemies
[Common Monsters]
Appearance | Name | Action Pattern |
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| Sniper | Snipers shoot at the character from a long distance. The sniper’s bullets can penetrate through terrain and obstacles. |
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| Assault Squad - Assault Rifle | This monster approaches or retreats depending on the distance with the character and performs 3-round burst shots. |
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| Assault Squad - Shield | This monster attacks by firing a shotgun behind a shield. |
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| Assault Squad - Baton | When the character becomes close enough, the monster performs a narrow-range area attack. |
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| Deployable Turret | A stationary turret that fires upon characters within its range when they come into its vicinity. If the character is behind a wall, the turret will perform a bombardment attack. |
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| Gatling Drone | As the character gets close to the monster, it unleashes bullets in a fan-shaped area. |
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| Drone | As the character gets close to the monster, it quickly charges forward and attempts a collision attack. |
[Elite Monsters]
Appearance | Name | Action Pattern |
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| Elite Tank | This monster generates a shield wall that blocks projectiles in front and slowly approaches. It attacks with a hammer when the character gets closer. |
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| Elite Drone | This monster launches weak guided missiles from a range. It attacks with a machine gun when the character gets closer. |
[Boss Monsters]
Appearance | Name | Action Pattern |
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| Guardian Tank | This monster attacks using bombardment and charges. When its health is low, it summons an assault team. |
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| Mega Goliath | It attacks using a variety of weapons, both in close range and long range. When its health is low, the repetitions of a specific attack significantly increase. |
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| Champion Stylet | This monster shoots a beam gun and missiles to create distance while attacking. It summons support drones when its health is low. |